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AI Insights · Timothy · October 2021

Top 5 Voxel Games on Unified Platform in the United States Q3 2021

In Q3 2021, the top voxel games in the U.S. showcased varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights.

Top 5 Voxel Games on Unified Platform in the United States Q3 2021

In Q3 2021, the top voxel games on a unified platform in the United States demonstrated diverse performance metrics in downloads, revenue, and active users. Here’s a snapshot of the trends observed for each game.

Crossy Road from HIPSTER WHALE showed a fluctuating yet generally increasing trend in weekly revenue, peaking at around $4.4K in late August. Weekly downloads peaked at approximately 160.6K in mid-August, while weekly active users hovered around 700K-770K, with a slight decrease towards the end of September.

Block Craft 3D: Building Games by Wildlife Studios saw a mix of ups and downs in weekly revenue, with the highest at about $23.5K in mid-July. Downloads steadily declined from around 110K in late June to about 30K by the end of September. Active users also saw a downward trend, dropping from over 800K in early July to approximately 500K by the quarter's end.

Minecraft from Mojang consistently led in revenue, though it saw a gradual decline from $1.9M in late June to around $1.1M by the end of September. Downloads fluctuated, peaking at about 87.8K in late June and dipping to around 59K by the quarter's end. Active users also showed a decreasing trend, from about 18M in late June to around 12M by late September.

MultiCraft — Build and Mine! from MultiCraft Studio had steady download numbers, ranging from about 69K in late June to around 46.7K by the end of September. Active users showed a slight decline from approximately 313K in late June to 256K by the end of the quarter.

Smashy Road: Wanted 2 by Bearbit Studios B.V. experienced significant fluctuations in weekly revenue, peaking at around $24K in early August. Downloads were highest in late July at about 138.5K and then gradually decreased to around 42.4K by the end of September. Active users saw a considerable increase in early August, reaching about 380K, but later stabilized around 230K-260K towards the end of the quarter.

These insights derive from Sensor Tower’s comprehensive data, offering a detailed look into the performance of these top voxel games. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021